CSANM 460
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Video Game Production 2
Computer Science
College of Physical and Mathematical Sciences
Course Description
Polishing a video game for production as a team, including texturing, animation, FX, lighting, tool applications, AI, UI, and gameplay mechanics.
When Taught
Winter
Fixed/Max
3
Fixed
3
Fixed
3
Other Prerequisites
Junior or senior status.
Title
Dynamic Roles in Production
Learning Outcome
Students learn production and post-production skills by polishing and completing a full slice (level or stage) of their game. This includes a major focus on playtesting and applying user feedback in an iterative process. Students apply and polish the principles of game feedback and game balance.
Title
Collaboration, Synergy, and Compromise
Learning Outcome
Students divide up tasks including animation, modeling, lighting, FX, user interface, music, and sound, and learn to coordinate their respective roles in the greater context of the game.