C S 456
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Mobile and Ubiquitous Human-Computer Interaction
Computer Science
College of Physical and Mathematical Sciences
Course Description
Iterative user experience design for mobile and ubiquitous computing with an emphasis on conceptualization and prototyping in specific contexts. Complete an open-ended project from initial design through functional prototype, with design and critique sessions.
When Taught
Winter
Fixed/Max
3
Fixed
3
Fixed
0
Title
Needs analysis
Learning Outcome
Characterize user needs in a specific context using inductive research methods
Title
Mobile sensors
Learning Outcome
Implement mobile phone applications that use sensors found in a mobile phone
Title
Screenless applications
Learning Outcome
Implement screenless applications using small portable computers
Title
Theory
Learning Outcome
Discuss important issues in mobile and ubiquitous computing in the context of relevant theories.
Title
Evaluation of prototypes
Learning Outcome
Characterize strengths and weaknesses of an interactive system based on user-centric evaluation.